This is a 3D navmesh solution in Gdevelop. Gdevelop currently has several navmesh extensions, however they are meant for 2D games. This solution uses raycasting to build a navmesh of a 3D scene, taking into account things like overlapping geometry and slopes. This is not an easy 'drag and drop' solution and does come with several caveats which are explained in the video.

View accompanying video here: 

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Published 4 days ago
StatusReleased
PlatformsHTML5
Authoraldegator
Made withGDevelop

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Navmesh Template.zip 91 kB

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